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authorDaniel Baumann <daniel@debian.org>2024-10-18 20:33:49 +0200
committerDaniel Baumann <daniel@debian.org>2024-12-12 23:57:56 +0100
commite68b9d00a6e05b3a941f63ffb696f91e554ac5ec (patch)
tree97775d6c13b0f416af55314eb6a89ef792474615 /build/generate-emoji.go
parentInitial commit. (diff)
downloadforgejo-e68b9d00a6e05b3a941f63ffb696f91e554ac5ec.tar.xz
forgejo-e68b9d00a6e05b3a941f63ffb696f91e554ac5ec.zip
Adding upstream version 9.0.3.
Signed-off-by: Daniel Baumann <daniel@debian.org>
Diffstat (limited to '')
-rw-r--r--build/generate-emoji.go223
1 files changed, 223 insertions, 0 deletions
diff --git a/build/generate-emoji.go b/build/generate-emoji.go
new file mode 100644
index 0000000..5a88e45
--- /dev/null
+++ b/build/generate-emoji.go
@@ -0,0 +1,223 @@
+// Copyright 2020 The Gitea Authors. All rights reserved.
+// Copyright 2015 Kenneth Shaw
+// SPDX-License-Identifier: MIT
+
+//go:build ignore
+
+package main
+
+import (
+ "flag"
+ "fmt"
+ "go/format"
+ "io"
+ "log"
+ "net/http"
+ "os"
+ "regexp"
+ "sort"
+ "strconv"
+ "strings"
+ "unicode/utf8"
+
+ "code.gitea.io/gitea/modules/json"
+)
+
+const (
+ gemojiURL = "https://raw.githubusercontent.com/github/gemoji/master/db/emoji.json"
+ maxUnicodeVersion = 15
+)
+
+var flagOut = flag.String("o", "modules/emoji/emoji_data.go", "out")
+
+// Gemoji is a set of emoji data.
+type Gemoji []Emoji
+
+// Emoji represents a single emoji and associated data.
+type Emoji struct {
+ Emoji string `json:"emoji"`
+ Description string `json:"description,omitempty"`
+ Aliases []string `json:"aliases"`
+ UnicodeVersion string `json:"unicode_version,omitempty"`
+ SkinTones bool `json:"skin_tones,omitempty"`
+}
+
+// Don't include some fields in JSON
+func (e Emoji) MarshalJSON() ([]byte, error) {
+ type emoji Emoji
+ x := emoji(e)
+ x.UnicodeVersion = ""
+ x.Description = ""
+ x.SkinTones = false
+ return json.Marshal(x)
+}
+
+func main() {
+ var err error
+
+ flag.Parse()
+
+ // generate data
+ buf, err := generate()
+ if err != nil {
+ log.Fatalf("generate err: %v", err)
+ }
+
+ // write
+ err = os.WriteFile(*flagOut, buf, 0o644)
+ if err != nil {
+ log.Fatalf("WriteFile err: %v", err)
+ }
+}
+
+var replacer = strings.NewReplacer(
+ "main.Gemoji", "Gemoji",
+ "main.Emoji", "\n",
+ "}}", "},\n}",
+ ", Description:", ", ",
+ ", Aliases:", ", ",
+ ", UnicodeVersion:", ", ",
+ ", SkinTones:", ", ",
+)
+
+var emojiRE = regexp.MustCompile(`\{Emoji:"([^"]*)"`)
+
+func generate() ([]byte, error) {
+ var err error
+
+ // load gemoji data
+ res, err := http.Get(gemojiURL)
+ if err != nil {
+ return nil, err
+ }
+ defer res.Body.Close()
+
+ // read all
+ body, err := io.ReadAll(res.Body)
+ if err != nil {
+ return nil, err
+ }
+
+ // unmarshal
+ var data Gemoji
+ err = json.Unmarshal(body, &data)
+ if err != nil {
+ return nil, err
+ }
+
+ skinTones := make(map[string]string)
+
+ skinTones["\U0001f3fb"] = "Light Skin Tone"
+ skinTones["\U0001f3fc"] = "Medium-Light Skin Tone"
+ skinTones["\U0001f3fd"] = "Medium Skin Tone"
+ skinTones["\U0001f3fe"] = "Medium-Dark Skin Tone"
+ skinTones["\U0001f3ff"] = "Dark Skin Tone"
+
+ var tmp Gemoji
+
+ // filter out emoji that require greater than max unicode version
+ for i := range data {
+ val, _ := strconv.ParseFloat(data[i].UnicodeVersion, 64)
+ if int(val) <= maxUnicodeVersion {
+ tmp = append(tmp, data[i])
+ }
+ }
+ data = tmp
+
+ sort.Slice(data, func(i, j int) bool {
+ return data[i].Aliases[0] < data[j].Aliases[0]
+ })
+
+ aliasMap := make(map[string]int, len(data))
+
+ for i, e := range data {
+ if e.Emoji == "" || len(e.Aliases) == 0 {
+ continue
+ }
+ for _, a := range e.Aliases {
+ if a == "" {
+ continue
+ }
+ aliasMap[a] = i
+ }
+ }
+
+ // Forgejo customizations
+ i, ok := aliasMap["tada"]
+ if ok {
+ data[i].Aliases = append(data[i].Aliases, "hooray")
+ }
+ i, ok = aliasMap["laughing"]
+ if ok {
+ data[i].Aliases = append(data[i].Aliases, "laugh")
+ }
+
+ // write a JSON file to use with tribute (write before adding skin tones since we can't support them there yet)
+ file, _ := json.Marshal(data)
+ _ = os.WriteFile("assets/emoji.json", file, 0o644)
+
+ // Add skin tones to emoji that support it
+ var (
+ s []string
+ newEmoji string
+ newDescription string
+ newData Emoji
+ )
+
+ for i := range data {
+ if data[i].SkinTones {
+ for k, v := range skinTones {
+ s = strings.Split(data[i].Emoji, "")
+
+ if utf8.RuneCountInString(data[i].Emoji) == 1 {
+ s = append(s, k)
+ } else {
+ // insert into slice after first element because all emoji that support skin tones
+ // have that modifier placed at this spot
+ s = append(s, "")
+ copy(s[2:], s[1:])
+ s[1] = k
+ }
+
+ newEmoji = strings.Join(s, "")
+ newDescription = data[i].Description + ": " + v
+ newAlias := data[i].Aliases[0] + "_" + strings.ReplaceAll(v, " ", "_")
+
+ newData = Emoji{newEmoji, newDescription, []string{newAlias}, "12.0", false}
+ data = append(data, newData)
+ }
+ }
+ }
+
+ sort.Slice(data, func(i, j int) bool {
+ return data[i].Aliases[0] < data[j].Aliases[0]
+ })
+
+ // add header
+ str := replacer.Replace(fmt.Sprintf(hdr, gemojiURL, data))
+
+ // change the format of the unicode string
+ str = emojiRE.ReplaceAllStringFunc(str, func(s string) string {
+ var err error
+ s, err = strconv.Unquote(s[len("{Emoji:"):])
+ if err != nil {
+ panic(err)
+ }
+ return "{" + strconv.QuoteToASCII(s)
+ })
+
+ // format
+ return format.Source([]byte(str))
+}
+
+const hdr = `
+// Copyright 2020 The Gitea Authors. All rights reserved.
+// SPDX-License-Identifier: MIT
+
+
+package emoji
+
+// Code generated by build/generate-emoji.go. DO NOT EDIT.
+// Sourced from %s
+var GemojiData = %#v
+`