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authorDaniel Baumann <daniel@debian.org>2024-10-18 20:33:49 +0200
committerDaniel Baumann <daniel@debian.org>2024-12-12 23:57:56 +0100
commite68b9d00a6e05b3a941f63ffb696f91e554ac5ec (patch)
tree97775d6c13b0f416af55314eb6a89ef792474615 /modules/auth/password/password.go
parentInitial commit. (diff)
downloadforgejo-e68b9d00a6e05b3a941f63ffb696f91e554ac5ec.tar.xz
forgejo-e68b9d00a6e05b3a941f63ffb696f91e554ac5ec.zip
Adding upstream version 9.0.3.
Signed-off-by: Daniel Baumann <daniel@debian.org>
Diffstat (limited to '')
-rw-r--r--modules/auth/password/password.go136
1 files changed, 136 insertions, 0 deletions
diff --git a/modules/auth/password/password.go b/modules/auth/password/password.go
new file mode 100644
index 0000000..85f9780
--- /dev/null
+++ b/modules/auth/password/password.go
@@ -0,0 +1,136 @@
+// Copyright 2019 The Gitea Authors. All rights reserved.
+// SPDX-License-Identifier: MIT
+
+package password
+
+import (
+ "bytes"
+ "context"
+ "crypto/rand"
+ "errors"
+ "html/template"
+ "math/big"
+ "strings"
+ "sync"
+
+ "code.gitea.io/gitea/modules/setting"
+ "code.gitea.io/gitea/modules/translation"
+)
+
+var (
+ ErrComplexity = errors.New("password not complex enough")
+ ErrMinLength = errors.New("password not long enough")
+)
+
+// complexity contains information about a particular kind of password complexity
+type complexity struct {
+ ValidChars string
+ TrNameOne string
+}
+
+var (
+ matchComplexityOnce sync.Once
+ validChars string
+ requiredList []complexity
+
+ charComplexities = map[string]complexity{
+ "lower": {
+ `abcdefghijklmnopqrstuvwxyz`,
+ "form.password_lowercase_one",
+ },
+ "upper": {
+ `ABCDEFGHIJKLMNOPQRSTUVWXYZ`,
+ "form.password_uppercase_one",
+ },
+ "digit": {
+ `0123456789`,
+ "form.password_digit_one",
+ },
+ "spec": {
+ ` !"#$%&'()*+,-./:;<=>?@[\]^_{|}~` + "`",
+ "form.password_special_one",
+ },
+ }
+)
+
+// NewComplexity for preparation
+func NewComplexity() {
+ matchComplexityOnce.Do(func() {
+ setupComplexity(setting.PasswordComplexity)
+ })
+}
+
+func setupComplexity(values []string) {
+ if len(values) != 1 || values[0] != "off" {
+ for _, val := range values {
+ if complexity, ok := charComplexities[val]; ok {
+ validChars += complexity.ValidChars
+ requiredList = append(requiredList, complexity)
+ }
+ }
+ if len(requiredList) == 0 {
+ // No valid character classes found; use all classes as default
+ for _, complexity := range charComplexities {
+ validChars += complexity.ValidChars
+ requiredList = append(requiredList, complexity)
+ }
+ }
+ }
+ if validChars == "" {
+ // No complexities to check; provide a sensible default for password generation
+ validChars = charComplexities["lower"].ValidChars + charComplexities["upper"].ValidChars + charComplexities["digit"].ValidChars
+ }
+}
+
+// IsComplexEnough return True if password meets complexity settings
+func IsComplexEnough(pwd string) bool {
+ NewComplexity()
+ if len(validChars) > 0 {
+ for _, req := range requiredList {
+ if !strings.ContainsAny(req.ValidChars, pwd) {
+ return false
+ }
+ }
+ }
+ return true
+}
+
+// Generate a random password
+func Generate(n int) (string, error) {
+ NewComplexity()
+ buffer := make([]byte, n)
+ max := big.NewInt(int64(len(validChars)))
+ for {
+ for j := 0; j < n; j++ {
+ rnd, err := rand.Int(rand.Reader, max)
+ if err != nil {
+ return "", err
+ }
+ buffer[j] = validChars[rnd.Int64()]
+ }
+
+ if err := IsPwned(context.Background(), string(buffer)); err != nil {
+ if errors.Is(err, ErrIsPwned) {
+ continue
+ }
+ return "", err
+ }
+ if IsComplexEnough(string(buffer)) && string(buffer[0]) != " " && string(buffer[n-1]) != " " {
+ return string(buffer), nil
+ }
+ }
+}
+
+// BuildComplexityError builds the error message when password complexity checks fail
+func BuildComplexityError(locale translation.Locale) template.HTML {
+ var buffer bytes.Buffer
+ buffer.WriteString(locale.TrString("form.password_complexity"))
+ buffer.WriteString("<ul>")
+ for _, c := range requiredList {
+ buffer.WriteString("<li>")
+ buffer.WriteString(locale.TrString(c.TrNameOne))
+ buffer.WriteString("</li>")
+ }
+ buffer.WriteString("</ul>")
+ return template.HTML(buffer.String())
+}