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authorDaniel Baumann <daniel@debian.org>2024-10-18 20:33:49 +0200
committerDaniel Baumann <daniel@debian.org>2024-10-18 20:33:49 +0200
commitdd136858f1ea40ad3c94191d647487fa4f31926c (patch)
tree58fec94a7b2a12510c9664b21793f1ed560c6518 /modules/avatar/identicon/colors.go
parentInitial commit. (diff)
downloadforgejo-upstream/9.0.0.tar.xz
forgejo-upstream/9.0.0.zip
Adding upstream version 9.0.0.HEADupstream/9.0.0upstreamdebian
Signed-off-by: Daniel Baumann <daniel@debian.org>
Diffstat (limited to '')
-rw-r--r--modules/avatar/identicon/colors.go134
1 files changed, 134 insertions, 0 deletions
diff --git a/modules/avatar/identicon/colors.go b/modules/avatar/identicon/colors.go
new file mode 100644
index 0000000..09a98bd
--- /dev/null
+++ b/modules/avatar/identicon/colors.go
@@ -0,0 +1,134 @@
+// Copyright 2021 The Gitea Authors. All rights reserved.
+// SPDX-License-Identifier: MIT
+
+package identicon
+
+import "image/color"
+
+// DarkColors are dark colors for avatar blocks, they come from image/color/palette.WebSafe, and light colors (0xff) are removed
+var DarkColors = []color.Color{
+ color.RGBA{0x00, 0x00, 0x33, 0xff},
+ color.RGBA{0x00, 0x00, 0x66, 0xff},
+ color.RGBA{0x00, 0x00, 0x99, 0xff},
+ color.RGBA{0x00, 0x00, 0xcc, 0xff},
+ color.RGBA{0x00, 0x33, 0x00, 0xff},
+ color.RGBA{0x00, 0x33, 0x33, 0xff},
+ color.RGBA{0x00, 0x33, 0x66, 0xff},
+ color.RGBA{0x00, 0x33, 0x99, 0xff},
+ color.RGBA{0x00, 0x33, 0xcc, 0xff},
+ color.RGBA{0x00, 0x66, 0x00, 0xff},
+ color.RGBA{0x00, 0x66, 0x33, 0xff},
+ color.RGBA{0x00, 0x66, 0x66, 0xff},
+ color.RGBA{0x00, 0x66, 0x99, 0xff},
+ color.RGBA{0x00, 0x66, 0xcc, 0xff},
+ color.RGBA{0x00, 0x99, 0x00, 0xff},
+ color.RGBA{0x00, 0x99, 0x33, 0xff},
+ color.RGBA{0x00, 0x99, 0x66, 0xff},
+ color.RGBA{0x00, 0x99, 0x99, 0xff},
+ color.RGBA{0x00, 0x99, 0xcc, 0xff},
+ color.RGBA{0x00, 0xcc, 0x00, 0xff},
+ color.RGBA{0x00, 0xcc, 0x33, 0xff},
+ color.RGBA{0x00, 0xcc, 0x66, 0xff},
+ color.RGBA{0x00, 0xcc, 0x99, 0xff},
+ color.RGBA{0x00, 0xcc, 0xcc, 0xff},
+ color.RGBA{0x33, 0x00, 0x00, 0xff},
+ color.RGBA{0x33, 0x00, 0x33, 0xff},
+ color.RGBA{0x33, 0x00, 0x66, 0xff},
+ color.RGBA{0x33, 0x00, 0x99, 0xff},
+ color.RGBA{0x33, 0x00, 0xcc, 0xff},
+ color.RGBA{0x33, 0x33, 0x00, 0xff},
+ color.RGBA{0x33, 0x33, 0x33, 0xff},
+ color.RGBA{0x33, 0x33, 0x66, 0xff},
+ color.RGBA{0x33, 0x33, 0x99, 0xff},
+ color.RGBA{0x33, 0x33, 0xcc, 0xff},
+ color.RGBA{0x33, 0x66, 0x00, 0xff},
+ color.RGBA{0x33, 0x66, 0x33, 0xff},
+ color.RGBA{0x33, 0x66, 0x66, 0xff},
+ color.RGBA{0x33, 0x66, 0x99, 0xff},
+ color.RGBA{0x33, 0x66, 0xcc, 0xff},
+ color.RGBA{0x33, 0x99, 0x00, 0xff},
+ color.RGBA{0x33, 0x99, 0x33, 0xff},
+ color.RGBA{0x33, 0x99, 0x66, 0xff},
+ color.RGBA{0x33, 0x99, 0x99, 0xff},
+ color.RGBA{0x33, 0x99, 0xcc, 0xff},
+ color.RGBA{0x33, 0xcc, 0x00, 0xff},
+ color.RGBA{0x33, 0xcc, 0x33, 0xff},
+ color.RGBA{0x33, 0xcc, 0x66, 0xff},
+ color.RGBA{0x33, 0xcc, 0x99, 0xff},
+ color.RGBA{0x33, 0xcc, 0xcc, 0xff},
+ color.RGBA{0x66, 0x00, 0x00, 0xff},
+ color.RGBA{0x66, 0x00, 0x33, 0xff},
+ color.RGBA{0x66, 0x00, 0x66, 0xff},
+ color.RGBA{0x66, 0x00, 0x99, 0xff},
+ color.RGBA{0x66, 0x00, 0xcc, 0xff},
+ color.RGBA{0x66, 0x33, 0x00, 0xff},
+ color.RGBA{0x66, 0x33, 0x33, 0xff},
+ color.RGBA{0x66, 0x33, 0x66, 0xff},
+ color.RGBA{0x66, 0x33, 0x99, 0xff},
+ color.RGBA{0x66, 0x33, 0xcc, 0xff},
+ color.RGBA{0x66, 0x66, 0x00, 0xff},
+ color.RGBA{0x66, 0x66, 0x33, 0xff},
+ color.RGBA{0x66, 0x66, 0x66, 0xff},
+ color.RGBA{0x66, 0x66, 0x99, 0xff},
+ color.RGBA{0x66, 0x66, 0xcc, 0xff},
+ color.RGBA{0x66, 0x99, 0x00, 0xff},
+ color.RGBA{0x66, 0x99, 0x33, 0xff},
+ color.RGBA{0x66, 0x99, 0x66, 0xff},
+ color.RGBA{0x66, 0x99, 0x99, 0xff},
+ color.RGBA{0x66, 0x99, 0xcc, 0xff},
+ color.RGBA{0x66, 0xcc, 0x00, 0xff},
+ color.RGBA{0x66, 0xcc, 0x33, 0xff},
+ color.RGBA{0x66, 0xcc, 0x66, 0xff},
+ color.RGBA{0x66, 0xcc, 0x99, 0xff},
+ color.RGBA{0x66, 0xcc, 0xcc, 0xff},
+ color.RGBA{0x99, 0x00, 0x00, 0xff},
+ color.RGBA{0x99, 0x00, 0x33, 0xff},
+ color.RGBA{0x99, 0x00, 0x66, 0xff},
+ color.RGBA{0x99, 0x00, 0x99, 0xff},
+ color.RGBA{0x99, 0x00, 0xcc, 0xff},
+ color.RGBA{0x99, 0x33, 0x00, 0xff},
+ color.RGBA{0x99, 0x33, 0x33, 0xff},
+ color.RGBA{0x99, 0x33, 0x66, 0xff},
+ color.RGBA{0x99, 0x33, 0x99, 0xff},
+ color.RGBA{0x99, 0x33, 0xcc, 0xff},
+ color.RGBA{0x99, 0x66, 0x00, 0xff},
+ color.RGBA{0x99, 0x66, 0x33, 0xff},
+ color.RGBA{0x99, 0x66, 0x66, 0xff},
+ color.RGBA{0x99, 0x66, 0x99, 0xff},
+ color.RGBA{0x99, 0x66, 0xcc, 0xff},
+ color.RGBA{0x99, 0x99, 0x00, 0xff},
+ color.RGBA{0x99, 0x99, 0x33, 0xff},
+ color.RGBA{0x99, 0x99, 0x66, 0xff},
+ color.RGBA{0x99, 0x99, 0x99, 0xff},
+ color.RGBA{0x99, 0x99, 0xcc, 0xff},
+ color.RGBA{0x99, 0xcc, 0x00, 0xff},
+ color.RGBA{0x99, 0xcc, 0x33, 0xff},
+ color.RGBA{0x99, 0xcc, 0x66, 0xff},
+ color.RGBA{0x99, 0xcc, 0x99, 0xff},
+ color.RGBA{0x99, 0xcc, 0xcc, 0xff},
+ color.RGBA{0xcc, 0x00, 0x00, 0xff},
+ color.RGBA{0xcc, 0x00, 0x33, 0xff},
+ color.RGBA{0xcc, 0x00, 0x66, 0xff},
+ color.RGBA{0xcc, 0x00, 0x99, 0xff},
+ color.RGBA{0xcc, 0x00, 0xcc, 0xff},
+ color.RGBA{0xcc, 0x33, 0x00, 0xff},
+ color.RGBA{0xcc, 0x33, 0x33, 0xff},
+ color.RGBA{0xcc, 0x33, 0x66, 0xff},
+ color.RGBA{0xcc, 0x33, 0x99, 0xff},
+ color.RGBA{0xcc, 0x33, 0xcc, 0xff},
+ color.RGBA{0xcc, 0x66, 0x00, 0xff},
+ color.RGBA{0xcc, 0x66, 0x33, 0xff},
+ color.RGBA{0xcc, 0x66, 0x66, 0xff},
+ color.RGBA{0xcc, 0x66, 0x99, 0xff},
+ color.RGBA{0xcc, 0x66, 0xcc, 0xff},
+ color.RGBA{0xcc, 0x99, 0x00, 0xff},
+ color.RGBA{0xcc, 0x99, 0x33, 0xff},
+ color.RGBA{0xcc, 0x99, 0x66, 0xff},
+ color.RGBA{0xcc, 0x99, 0x99, 0xff},
+ color.RGBA{0xcc, 0x99, 0xcc, 0xff},
+ color.RGBA{0xcc, 0xcc, 0x00, 0xff},
+ color.RGBA{0xcc, 0xcc, 0x33, 0xff},
+ color.RGBA{0xcc, 0xcc, 0x66, 0xff},
+ color.RGBA{0xcc, 0xcc, 0x99, 0xff},
+ color.RGBA{0xcc, 0xcc, 0xcc, 0xff},
+}