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authorDaniel Baumann <daniel@debian.org>2024-10-18 20:33:49 +0200
committerDaniel Baumann <daniel@debian.org>2024-12-12 23:57:56 +0100
commite68b9d00a6e05b3a941f63ffb696f91e554ac5ec (patch)
tree97775d6c13b0f416af55314eb6a89ef792474615 /options/license/Cube
parentInitial commit. (diff)
downloadforgejo-e68b9d00a6e05b3a941f63ffb696f91e554ac5ec.tar.xz
forgejo-e68b9d00a6e05b3a941f63ffb696f91e554ac5ec.zip
Adding upstream version 9.0.3.
Signed-off-by: Daniel Baumann <daniel@debian.org>
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+Cube game engine source code, 20 dec 2003 release.
+
+Copyright (C) 2001-2003 Wouter van Oortmerssen.
+
+This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+
+ 3. This notice may not be removed or altered from any source distribution.
+
+additional clause specific to Cube:
+
+ 4. Source versions may not be "relicensed" under a different license without my explicitly written permission.