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Diffstat (limited to '')
-rw-r--r-- | options/gitignore/UnrealEngine | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/options/gitignore/UnrealEngine b/options/gitignore/UnrealEngine new file mode 100644 index 0000000..6e0d95f --- /dev/null +++ b/options/gitignore/UnrealEngine @@ -0,0 +1,74 @@ +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +*.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/**/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-<BuildConfiguration>.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/**/Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/* |