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#!/usr/bin/env python
'The main font object for GDL creation. Depends on fonttools'
__url__ = 'https://github.com/silnrsi/pysilfont'
__copyright__ = 'Copyright (c) 2012 SIL International (https://www.sil.org)'
__license__ = 'Released under the MIT License (https://opensource.org/licenses/MIT)'
import os, re, traceback
from silfont.gdl.glyph import Glyph
from silfont.gdl.psnames import Name
from xml.etree.cElementTree import ElementTree, parse, Element
from fontTools.ttLib import TTFont
# A collection of glyphs that have a given attachment point defined
class PointClass(object) :
def __init__(self, name) :
self.name = name
self.glyphs = []
self.dias = []
def addBaseGlyph(self, g) :
self.glyphs.append(g)
def addDiaGlyph(self, g) :
self.dias.append(g)
g.isDia = True
def hasDias(self) :
if len(self.dias) and len(self.glyphs) :
return True
else :
return False
def classGlyphs(self, isDia = False) :
if isDia :
return self.dias
else :
return self.glyphs
def isNotInClass(self, g, isDia = False) :
if not g : return False
if not g.isDia : return False
if isDia :
return g not in self.dias
else :
return g not in self.dias and g not in self.glyphs
class FontClass(object) :
def __init__(self, elements = None, fname = None, lineno = None, generated = False, editable = False) :
self.elements = elements or []
self.fname = fname
self.lineno = lineno
self.generated = generated
self.editable = editable
def append(self, element) :
self.elements.append(element)
class Font(object) :
def __init__(self, fontfile) :
self.glyphs = []
self.psnames = {}
self.canons = {}
self.gdls = {}
self.anchors = {}
self.ligs = {}
self.subclasses = {}
self.points = {}
self.classes = {}
self.aliases = {}
self.rules = {}
self.posRules = {}
if fontfile :
self.font = TTFont(fontfile)
for i, n in enumerate(self.font.getGlyphOrder()) :
self.addGlyph(i, n)
else :
self.font = None
def __len__(self) :
return len(self.glyphs)
# [] syntax returns the indicated element of the glyphs array.
def __getitem__(self, y) :
try :
return self.glyphs[y]
except IndexError :
return None
def glyph(self, name) :
return self.psnames.get(name, None)
def alias(self, s) :
return self.aliases.get(s, s)
def emunits(self) :
return 0
def initGlyphs(self, nGlyphs) :
#print "Font::initGlyphs",nGlyphs
self.glyphs = [None] * nGlyphs
self.numRealGlyphs = nGlyphs # does not include pseudo-glyphs
self.psnames = {}
self.canons = {}
self.gdls = {}
self.classes = {}
def addGlyph(self, index = None, psName = None, gdlName = None, factory = Glyph) :
#print "Font::addGlyph",index,psName,gdlName
if psName in self.psnames :
return self.psnames[psName]
if index is not None and index < len(self.glyphs) and self.glyphs[index] :
g = self.glyphs[index]
return g
g = factory(psName, index) # create a new glyph of the given class
self.renameGlyph(g, psName, gdlName)
if index is None : # give it the next available index
index = len(self.glyphs)
self.glyphs.append(g)
elif index >= len(self.glyphs) :
self.glyphs.extend([None] * (len(self.glyphs) - index + 1))
self.glyphs[index] = g
return g
def renameGlyph(self, g, name, gdlName = None) :
if g.psname != name :
for n in g.parseNames() :
del self.psnames[n.psname]
del self.canons[n.canonical()]
if gdlName :
self.setGDL(g, gdlName)
else :
self.setGDL(g, g.GDLName())
for n in g.parseNames() :
if n is None : break
self.psnames[n.psname] = g
self.canons[n.canonical()] = (n, g)
def setGDL(self, glyph, name) :
if not glyph : return
n = glyph.GDLName()
if n != name and n in self.gdls : del self.gdls[n]
if name and name in self.gdls and self.gdls[name] is not glyph :
count = 1
index = -2
name = name + "_1"
while name in self.gdls :
if self.gdls[name] is glyph : break
count = count + 1
name = name[0:index] + "_" + str(count)
if count == 10 : index = -3
if count == 100 : index = -4
self.gdls[name] = glyph
glyph.setGDL(name)
def addClass(self, name, elements, fname = None, lineno = 0, generated = False, editable = False) :
if name :
self.classes[name] = FontClass(elements, fname, lineno, generated, editable)
def addGlyphClass(self, name, gid, editable = False) :
if name not in self.classes :
self.classes[name] = FontClass()
if gid not in self.classes[name].elements :
self.classes[name].append(gid)
def addRules(self, rules, index) :
self.rules[index] = rules
def addPosRules(self, rules, index) :
self.posRules[index] = rules
def classUpdated(self, name, value) :
c = []
if name in self.classes :
for gid in self.classes[name].elements :
g = self[gid]
if g : g.removeClass(name)
if value is None and name in classes :
del self.classes[name]
return
for n in value.split() :
g = self.gdls.get(n, None)
if g :
c.append(g.gid)
g.addClass(name)
if name in self.classes :
self.classes[name].elements = c
else :
self.classes[name] = FontClass(c)
# Return the list of classes that should be updated in the AP XML file.
# This does not include classes that are auto-generated or defined in the hand-crafted GDL code.
def filterAutoClasses(self, names, autoGdlFile) :
res = []
for n in names :
c = self.classes[n]
if not c.generated and (not c.fname or c.fname == autoGdlFile) : res.append(n)
return res
def loadAlias(self, fname) :
with open(fname) as f :
for l in f.readlines() :
l = l.strip()
l = re.sub(ur'#.*$', '', l).strip()
if not len(l) : continue
try :
k, v = re.split(ur'\s*[,;\s]\s*', l, 1)
except ValueError :
k = l
v = ''
self.aliases[k] = v
# TODO: move this method to GraideFont, or refactor
def loadAP(self, apFileName) :
if not os.path.exists(apFileName) : return False
etree = parse(apFileName)
self.initGlyphs(len(etree.getroot())) # guess each child is a glyph
i = 0
for e in etree.getroot().iterfind("glyph") :
g = self.addGlyph(i, e.get('PSName'))
g.readAP(e, self)
i += 1
return True
def saveAP(self, apFileName, autoGdlFile) :
root = Element('font')
root.set('upem', str(self.emunits()))
root.set('producer', 'graide 1.0')
root.text = "\n\n"
for g in self.glyphs :
if g : g.createAP(root, self, autoGdlFile)
ElementTree(root).write(apFileName, encoding="utf-8", xml_declaration=True)
def createClasses(self) :
self.subclasses = {}
for k, v in self.canons.items() :
if v[0].ext :
h = v[0].head()
o = self.canons.get(h.canonical(), None)
if o :
if v[0].ext not in self.subclasses : self.subclasses[v[0].ext] = {}
self.subclasses[v[0].ext][o[1].GDLName()] = v[1].GDLName()
# for g in self.glyphs :
# if not g : continue
# for c in g.classes :
# if c not in self.classes :
# self.classes[c] = []
# self.classes[c].append(g.gid)
def calculatePointClasses(self) :
self.points = {}
for g in self.glyphs :
if not g : continue
for apName in g.anchors.keys() :
genericName = apName[:-1] # without the M or S
if genericName not in self.points :
self.points[genericName] = PointClass(genericName)
if apName.endswith('S') :
self.points[genericName].addBaseGlyph(g)
else :
self.points[genericName].addDiaGlyph(g)
def calculateOTLookups(self) :
if self.font :
for t in ('GSUB', 'GPOS') :
if t in self.font :
self.font[t].table.LookupList.process(self)
def getPointClasses(self) :
if len(self.points) == 0 :
self.calculatePointClasses()
return self.points
def ligClasses(self) :
self.ligs = {}
for g in self.glyphs :
if not g or not g.name : continue
(h, t) = g.name.split_last()
if t :
o = self.canons.get(h.canonical(), None)
if o and o[0].ext == t.ext :
t.ext = None
t.cname = None
tn = t.canonical(noprefix = True)
if tn in self.ligs :
self.ligs[tn].append((g.GDLName(), o[0].GDL()))
else :
self.ligs[tn] = [(g.GDLName(), o[0].GDL())]
def outGDL(self, fh, args) :
munits = self.emunits()
fh.write('table(glyph) {MUnits = ' + str(munits) + '};\n')
nglyphs = 0
for g in self.glyphs :
if not g or not g.psname : continue
if g.psname == '.notdef' :
fh.write(g.GDLName() + ' = glyphid(0)')
else :
fh.write(g.GDLName() + ' = postscript("' + g.psname + '")')
outs = []
if len(g.anchors) :
for a in g.anchors.keys() :
v = g.anchors[a]
outs.append(a + "=point(" + str(int(v[0])) + "m, " + str(int(v[1])) + "m)")
for (p, v) in g.gdl_properties.items() :
outs.append("%s=%s" % (p, v))
if len(outs) : fh.write(" {" + "; ".join(outs) + "}")
fh.write(";\n")
nglyphs += 1
fh.write("\n")
fh.write("\n/* Point Classes */\n")
for p in sorted(self.points.values(), key=lambda x: x.name) :
if not p.hasDias() : continue
n = p.name + "Dia"
self.outclass(fh, "c" + n, p.classGlyphs(True))
self.outclass(fh, "cTakes" + n, p.classGlyphs(False))
self.outclass(fh, 'cn' + n, filter(lambda x : p.isNotInClass(x, True), self.glyphs))
self.outclass(fh, 'cnTakes' + n, filter(lambda x : p.isNotInClass(x, False), self.glyphs))
fh.write("\n/* Classes */\n")
for c in sorted(self.classes.keys()) : # c = class name, l = class object
if c not in self.subclasses and not self.classes[c].generated : # don't output the class to the AP file if it was autogenerated
self.outclass(fh, c, self.classes[c].elements)
for p in self.subclasses.keys() :
ins = []
outs = []
for k, v in self.subclasses[p].items() :
ins.append(k)
outs.append(v)
n = p.replace('.', '_')
self.outclass(fh, 'cno_' + n, ins)
self.outclass(fh, 'c' + n, outs)
fh.write("/* Ligature Classes */\n")
for k in sorted(self.ligs.keys()) :
self.outclass(fh, "clig" + k, map(lambda x: self.gdls[x[0]], self.ligs[k]))
self.outclass(fh, "cligno_" + k, map(lambda x: self.gdls[x[1]], self.ligs[k]))
fh.write("\nendtable;\n")
fh.write("/* Substitution Rules */\n")
for k, v in sorted(self.rules.items(), key=lambda x:map(int,x[0].split('_'))) :
fh.write('\n// lookup ' + k + '\n')
fh.write('// ' + "\n// ".join(v) + "\n")
fh.write("\n/* Positioning Rules */\n")
for k, v in sorted(self.posRules.items(), key=lambda x:map(int,x[0].split('_'))) :
fh.write('\n// lookup ' + k + '\n')
fh.write('// ' + "\n// ".join(v) + "\n")
fh.write("\n\n#define MAXGLYPH %d\n\n" % (nglyphs - 1))
if args.include :
fh.write("#include \"%s\"\n" % args.include)
def outPosRules(self, fh, num) :
fh.write("""
#ifndef opt2
#define opt(x) [x]?
#define opt2(x) [opt(x) x]?
#define opt3(x) [opt2(x) x]?
#define opt4(x) [opt3(x) x]?
#endif
#define posrule(x) c##x##Dia {attach{to=@1; at=x##S; with=x##M}} / cTakes##x##Dia opt4(cnTakes##x##Dia) _;
table(positioning);
pass(%d);
""" % num)
for p in self.points.values() :
if p.hasDias() :
fh.write("posrule(%s);\n" % p.name)
fh.write("endpass;\nendtable;\n")
def outclass(self, fh, name, glyphs) :
fh.write(name + " = (")
count = 1
sep = ""
for g in glyphs :
if not g : continue
if isinstance(g, basestring) :
fh.write(sep + g)
else :
if g.GDLName() is None :
print "Can't output " + str(g.gid) + " to class " + name
else :
fh.write(sep + g.GDLName())
if count % 8 == 0 :
sep = ',\n '
else :
sep = ', '
count += 1
fh.write(');\n\n')
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