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-rw-r--r--drivers/gpu/drm/drm_fb_helper.c6
-rw-r--r--drivers/gpu/drm/drm_fbdev_dma.c5
2 files changed, 7 insertions, 4 deletions
diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index d612133e2cf7..117237d3528b 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -524,6 +524,9 @@ struct fb_info *drm_fb_helper_alloc_info(struct drm_fb_helper *fb_helper)
if (!info)
return ERR_PTR(-ENOMEM);
+ if (!drm_leak_fbdev_smem)
+ info->flags |= FBINFO_HIDE_SMEM_START;
+
ret = fb_alloc_cmap(&info->cmap, 256, 0);
if (ret)
goto err_release;
@@ -1860,9 +1863,6 @@ __drm_fb_helper_initial_config_and_unlock(struct drm_fb_helper *fb_helper)
info = fb_helper->info;
info->var.pixclock = 0;
- if (!drm_leak_fbdev_smem)
- info->flags |= FBINFO_HIDE_SMEM_START;
-
/* Need to drop locks to avoid recursive deadlock in
* register_framebuffer. This is ok because the only thing left to do is
* register the fbdev emulation instance in kernel_fb_helper_list. */
diff --git a/drivers/gpu/drm/drm_fbdev_dma.c b/drivers/gpu/drm/drm_fbdev_dma.c
index 6c9427bb4053..13cd754af311 100644
--- a/drivers/gpu/drm/drm_fbdev_dma.c
+++ b/drivers/gpu/drm/drm_fbdev_dma.c
@@ -130,7 +130,10 @@ static int drm_fbdev_dma_helper_fb_probe(struct drm_fb_helper *fb_helper,
info->flags |= FBINFO_READS_FAST; /* signal caching */
info->screen_size = sizes->surface_height * fb->pitches[0];
info->screen_buffer = map.vaddr;
- info->fix.smem_start = page_to_phys(virt_to_page(info->screen_buffer));
+ if (!(info->flags & FBINFO_HIDE_SMEM_START)) {
+ if (!drm_WARN_ON(dev, is_vmalloc_addr(info->screen_buffer)))
+ info->fix.smem_start = page_to_phys(virt_to_page(info->screen_buffer));
+ }
info->fix.smem_len = info->screen_size;
return 0;