summaryrefslogtreecommitdiffstats
path: root/drivers/video/console/fbcon_cw.c (follow)
Commit message (Collapse)AuthorAgeFilesLines
* fbcon: Make fbcon a built-time depency for fbdevDaniel Vetter2017-08-011-407/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There's a bunch of folks who're trying to make printk less contended and faster, but there's a problem: printk uses the console_lock, and the console lock has become the BKL for all things fbdev/fbcon, which in turn pulled in half the drm subsystem under that lock. That's awkward. There reasons for that is probably just a historical accident: - fbcon is a runtime option of fbdev, i.e. at runtime you can pick whether your fbdev driver instances are used as kernel consoles. Unfortunately this wasn't implemented with some module option, but through some module loading magic: As long as you don't load fbcon.ko, there's no fbdev console support, but loading it (in any order wrt fbdev drivers) will create console instances for all fbdev drivers. - This was implemented through a notifier chain. fbcon.ko enumerates all fbdev instances at load time and also registers itself as listener in the fbdev notifier. The fbdev core tries to register new fbdev instances with fbcon using the notifier. - On top of that the modifier chain is also used at runtime by the fbdev subsystem to e.g. control backlights for panels. - The problem is that the notifier puts a mutex locking context between fbdev and fbcon, which mixes up the locking contexts for both the runtime usage and the register time usage to notify fbcon. And at runtime fbcon (through the fbdev core) might call into the notifier from a printk critical section while console_lock is held. - This means console_lock must be an outer lock for the entire fbdev subsystem, which also means it must be acquired when registering a new framebuffer driver as the outermost lock since we might call into fbcon (through the notifier) which would result in a locking inversion if fbcon would acquire the console_lock from its notifier callback (which it needs to register the console). - console_lock can be held anywhere, since printk can be called anywhere, and through the above story, plus drm/kms being an fbdev driver, we pull in a shocking amount of locking hiercharchy underneath the console_lock. Which makes cleaning up printk really hard (not even splitting console_lock into an rwsem is all that useful due to this). There's various ways to address this, but the cleanest would be to make fbcon a compile-time option, where fbdev directly calls the fbcon register functions from register_framebuffer, or dummy static inline versions if fbcon is disabled. Maybe augmented with a runtime knob to disable fbcon, if that's needed (for debugging perhaps). But this could break some users who rely on the magic "loading fbcon.ko enables/disables fbdev framebuffers at runtime" thing, even if that's unlikely. Hence we must be careful: 1. Create a compile-time dependency between fbcon and fbdev in the least minimal way. This is what this patch does. 2. Wait at least 1 year to give possible users time to scream about how we broke their setup. Unlikely, since all distros make fbcon compile-in, and embedded platforms only compile stuff they know they need anyway. But still. 3. Convert the notifier to direct functions calls, with dummy static inlines if fbcon is disabled. We'll still need the fb notifier for the other uses (like backlights), but we can probably move it into the fb core (atm it must be built-into vmlinux). 4. Push console_lock down the call-chain, until it is down in console_register again. 5. Finally start to clean up and rework the printk/console locking. For context of this saga see commit 50e244cc793d511b86adea24972f3a7264cae114 Author: Alan Cox <alan@linux.intel.com> Date: Fri Jan 25 10:28:15 2013 +1000 fb: rework locking to fix lock ordering on takeover plus the pile of commits on top that tried to make this all work without terminally upsetting lockdep. We've uncovered all this when console_lock lockdep annotations where added in commit daee779718a319ff9f83e1ba3339334ac650bb22 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Sat Sep 22 19:52:11 2012 +0200 console: implement lockdep support for console_lock On the patch itself: - Switch CONFIG_FRAMEBUFFER_CONSOLE to be a boolean, using the overall CONFIG_FB tristate to decided whether it should be a module or built-in. - At first I thought I could force the build depency with just a dummy symbol that fbcon.ko exports and fb.ko uses. But that leads to a module depency cycle (it works fine when built-in). Since this tight binding is the entire goal the simplest solution is to move all the fbcon modules (and there's a bunch of optinal source-files which are each modules of their own, for no good reason) into the overall fb.ko core module. That's a bit more than what I would have liked to do in this patch, but oh well. Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Alan Cox <alan@lxorguk.ukuu.org.uk> Cc: Sergey Senozhatsky <sergey.senozhatsky.work@gmail.com> Cc: Steven Rostedt <rostedt@goodmis.org> Reviewed-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
* framebuffer: fix border colorMikulas Patocka2014-09-301-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The framebuffer code uses the current background color to fill the border when switching consoles, however, this results in inconsistent behavior. For example: - start Midnigh Commander - the border is black - switch to another console and switch back - the border is cyan - type something into the command line in mc - the border is cyan - switch to another console and switch back - the border is black - press F9 to go to menu - the border is black - switch to another console and switch back - the border is dark blue When switching to a console with Midnight Commander, the border is random color that was left selected by the slang subsystem. This patch fixes this inconsistency by always using black as the background color when switching consoles. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Cc: stable@vger.kernel.org Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
* drivers/video/console/fbcon_cw.c: fix compiler warning in cw_update_attrDevendra Naga2013-04-301-2/+1
| | | | | | | | | | | | | | With make W=1 we get drivers/video/console/fbcon_cw.c: In function `cw_update_attr': drivers/video/console/fbcon_cw.c:30:8: warning: variable `t' set but not used [-Wunused-but-set-variable] fixed by removing as since its used nowhere Signed-off-by: Devendra Naga <devendra.aaru@gmail.com> Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
* fbcon: uninline four foo_update_attr() functionsDenys Vlasenko2010-08-111-1/+1
| | | | | | | | | | | | This patch uninlines four similar functions, foo_update_attr(), in four fbcon-related files. These functions contain loops, two of theam have _nested_ loops, and they have more than one callsite each. I think they should not be inlined. Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
* include cleanup: Update gfp.h and slab.h includes to prepare for breaking ↵Tejun Heo2010-03-301-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
* fbcon: fix color generation for monochrome framebufferThomas Pfaff2008-02-061-2/+2
| | | | | | | | | | | | | | | | | | The current attr_fgcol_ec / attr_bgcol_ec macros do a simple shift of bits to get the color from vc_video_erase_char. For a monochrome display however the attribute does not contain any color, only attribute bits. Furthermore the reverse bit is lost because it is shifted out, the resulting color is always 0. This can bee seen on a monochrome console either directly or by setting it to inverse mode via "setterm -inversescreen on" . Text is written with correct color, fb_fillrects from a bit_clear / bit_clear_margins will get wrong colors. Signed-off-by: Thomas Pfaff <tpfaff@pcs.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
* [PATCH] fbcon:: make 3 functions staticAdrian Bunk2006-10-031-1/+1
| | | | | | | | | This patch makes three needlessly global functions static. Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* Remove obsolete #include <linux/config.h>Jörn Engel2006-06-301-1/+0
| | | | | Signed-off-by: Jörn Engel <joern@wohnheim.fh-wedel.de> Signed-off-by: Adrian Bunk <bunk@stusta.de>
* [PATCH] fbcon: Sanitize fbconAntonino A. Daplas2006-01-101-9/+8
| | | | | | | | | Do not pass the structure display since fbcon is already keeping the pointer to the current display. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] fbdev: fix module dependency loopAntonino A. Daplas2005-11-141-8/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | Exporting struct fb_display produces this warning error on depmod: WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_ud.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_rotate.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_cw.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_ccw.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon.ko ignored, due to loop WARNING: Loop detected: /lib/modules/2.6.14-mm2/kernel/drivers/video/console/bitblit.ko needs Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
* [PATCH] fbcon: Console Rotation - Add support for 90-degree console rotationAntonino A. Daplas2005-11-091-0/+412
Add support for 90-degree (clockwise) rotation of the console. To activate, boot with: fbcon=rotate:1 Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>