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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab

#ifndef RGW_RESHARD_H
#define RGW_RESHARD_H

#include <vector>
#include "include/rados/librados.hpp"
#include "cls/rgw/cls_rgw_types.h"
#include "cls/lock/cls_lock_client.h"
#include "rgw_bucket.h"

class CephContext;
class RGWRados;


class RGWBucketReshard {
  friend class RGWReshard;

  RGWRados *store;
  RGWBucketInfo bucket_info;
  std::map<string, bufferlist> bucket_attrs;

  string reshard_oid;
  rados::cls::lock::Lock reshard_lock;

  int lock_bucket();
  void unlock_bucket();
  int set_resharding_status(const string& new_instance_id, int32_t num_shards, cls_rgw_reshard_status status);
  int clear_resharding();

  int create_new_bucket_instance(int new_num_shards, RGWBucketInfo& new_bucket_info);
  int do_reshard(int num_shards,
		 RGWBucketInfo& new_bucket_info,
		 int max_entries,
                 bool verbose,
                 ostream *os,
		 Formatter *formatter);
public:
  RGWBucketReshard(RGWRados *_store, const RGWBucketInfo& _bucket_info,
                   const std::map<string, bufferlist>& _bucket_attrs);

  int execute(int num_shards, int max_op_entries,
              bool verbose = false, ostream *out = nullptr,
              Formatter *formatter = nullptr,
	      RGWReshard *reshard_log = nullptr);
  int abort();
  int get_status(std::list<cls_rgw_bucket_instance_entry> *status);
  int cancel();
};

class RGWReshard {
    RGWRados *store;
    string lock_name;
    rados::cls::lock::Lock instance_lock;
    int num_logshards;

    bool verbose;
    ostream *out;
    Formatter *formatter;

    void get_logshard_oid(int shard_num, string *shard);
protected:
  class ReshardWorker : public Thread {
    CephContext *cct;
    RGWReshard *reshard;
    Mutex lock;
    Cond cond;

  public:
    ReshardWorker(CephContext * const _cct,
		              RGWReshard * const _reshard)
      : cct(_cct),
        reshard(_reshard),
        lock("ReshardWorker") {
    }

    void *entry() override;
    void stop();
  };

  ReshardWorker *worker = nullptr;
  std::atomic<bool> down_flag = { false };

  string get_logshard_key(const string& tenant, const string& bucket_name);
  void get_bucket_logshard_oid(const string& tenant, const string& bucket_name, string *oid);

public:
  RGWReshard(RGWRados* _store, bool _verbose = false, ostream *_out = nullptr, Formatter *_formatter = nullptr);
  int add(cls_rgw_reshard_entry& entry);
  int update(const RGWBucketInfo& bucket_info, const RGWBucketInfo& new_bucket_info);
  int get(cls_rgw_reshard_entry& entry);
  int remove(cls_rgw_reshard_entry& entry);
  int list(int logshard_num, string& marker, uint32_t max, std::list<cls_rgw_reshard_entry>& entries, bool *is_truncated);
  int clear_bucket_resharding(const string& bucket_instance_oid, cls_rgw_reshard_entry& entry);

  /* reshard thread */
  int process_single_logshard(int logshard_num);
  int process_all_logshards();
  bool going_down();
  void start_processor();
  void stop_processor();
};


class RGWReshardWait {
  RGWRados *store;
  Mutex lock{"RGWReshardWait::lock"};
  Cond cond;

  bool going_down{false};

  int do_wait();
public:
  RGWReshardWait(RGWRados *_store) : store(_store) {}
  ~RGWReshardWait() {
    assert(going_down);
  }
  int block_while_resharding(RGWRados::BucketShard *bs, string *new_bucket_id);

  void stop() {
    Mutex::Locker l(lock);
    going_down = true;
    cond.SignalAll();
  }
};

#endif