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authorMaíra Canal <mcanal@igalia.com>2025-01-13 16:47:40 +0100
committerMaíra Canal <mcanal@igalia.com>2025-01-14 21:45:38 +0100
commite4b5ccd392b92300a2b341705cc4805681094e49 (patch)
tree8e87292e548ed11ffdb28980995a93ce1e0da6c0
parentdrm/vmwgfx: Add new keep_resv BO param (diff)
downloadlinux-e4b5ccd392b92300a2b341705cc4805681094e49.tar.xz
linux-e4b5ccd392b92300a2b341705cc4805681094e49.zip
drm/v3d: Ensure job pointer is set to NULL after job completion
After a job completes, the corresponding pointer in the device must be set to NULL. Failing to do so triggers a warning when unloading the driver, as it appears the job is still active. To prevent this, assign the job pointer to NULL after completing the job, indicating the job has finished. Fixes: 14d1d1908696 ("drm/v3d: Remove the bad signaled() implementation.") Signed-off-by: Maíra Canal <mcanal@igalia.com> Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20250113154741.67520-1-mcanal@igalia.com
-rw-r--r--drivers/gpu/drm/v3d/v3d_irq.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index 20bf33702c3c..da203045df9b 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -108,6 +108,7 @@ v3d_irq(int irq, void *arg)
v3d_job_update_stats(&v3d->bin_job->base, V3D_BIN);
trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
+ v3d->bin_job = NULL;
status = IRQ_HANDLED;
}
@@ -118,6 +119,7 @@ v3d_irq(int irq, void *arg)
v3d_job_update_stats(&v3d->render_job->base, V3D_RENDER);
trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
+ v3d->render_job = NULL;
status = IRQ_HANDLED;
}
@@ -128,6 +130,7 @@ v3d_irq(int irq, void *arg)
v3d_job_update_stats(&v3d->csd_job->base, V3D_CSD);
trace_v3d_csd_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
+ v3d->csd_job = NULL;
status = IRQ_HANDLED;
}
@@ -165,6 +168,7 @@ v3d_hub_irq(int irq, void *arg)
v3d_job_update_stats(&v3d->tfu_job->base, V3D_TFU);
trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
+ v3d->tfu_job = NULL;
status = IRQ_HANDLED;
}