diff options
Diffstat (limited to 'drivers/gpu/drm/scheduler/sched_main.c')
-rw-r--r-- | drivers/gpu/drm/scheduler/sched_main.c | 638 |
1 files changed, 638 insertions, 0 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c new file mode 100644 index 000000000000..44fe587aaef9 --- /dev/null +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -0,0 +1,638 @@ +/* + * Copyright 2015 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/** + * DOC: Overview + * + * The GPU scheduler provides entities which allow userspace to push jobs + * into software queues which are then scheduled on a hardware run queue. + * The software queues have a priority among them. The scheduler selects the entities + * from the run queue using a FIFO. The scheduler provides dependency handling + * features among jobs. The driver is supposed to provide callback functions for + * backend operations to the scheduler like submitting a job to hardware run queue, + * returning the dependencies of a job etc. + * + * The organisation of the scheduler is the following: + * + * 1. Each hw run queue has one scheduler + * 2. Each scheduler has multiple run queues with different priorities + * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL) + * 3. Each scheduler run queue has a queue of entities to schedule + * 4. Entities themselves maintain a queue of jobs that will be scheduled on + * the hardware. + * + * The jobs in a entity are always scheduled in the order that they were pushed. + */ + +#include <linux/kthread.h> +#include <linux/wait.h> +#include <linux/sched.h> +#include <uapi/linux/sched/types.h> +#include <drm/drmP.h> +#include <drm/gpu_scheduler.h> +#include <drm/spsc_queue.h> + +#define CREATE_TRACE_POINTS +#include "gpu_scheduler_trace.h" + +#define to_drm_sched_job(sched_job) \ + container_of((sched_job), struct drm_sched_job, queue_node) + +static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb); + +/** + * drm_sched_rq_init - initialize a given run queue struct + * + * @rq: scheduler run queue + * + * Initializes a scheduler runqueue. + */ +static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, + struct drm_sched_rq *rq) +{ + spin_lock_init(&rq->lock); + INIT_LIST_HEAD(&rq->entities); + rq->current_entity = NULL; + rq->sched = sched; +} + +/** + * drm_sched_rq_add_entity - add an entity + * + * @rq: scheduler run queue + * @entity: scheduler entity + * + * Adds a scheduler entity to the run queue. + */ +void drm_sched_rq_add_entity(struct drm_sched_rq *rq, + struct drm_sched_entity *entity) +{ + if (!list_empty(&entity->list)) + return; + spin_lock(&rq->lock); + list_add_tail(&entity->list, &rq->entities); + spin_unlock(&rq->lock); +} + +/** + * drm_sched_rq_remove_entity - remove an entity + * + * @rq: scheduler run queue + * @entity: scheduler entity + * + * Removes a scheduler entity from the run queue. + */ +void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, + struct drm_sched_entity *entity) +{ + if (list_empty(&entity->list)) + return; + spin_lock(&rq->lock); + list_del_init(&entity->list); + if (rq->current_entity == entity) + rq->current_entity = NULL; + spin_unlock(&rq->lock); +} + +/** + * drm_sched_rq_select_entity - Select an entity which could provide a job to run + * + * @rq: scheduler run queue to check. + * + * Try to find a ready entity, returns NULL if none found. + */ +static struct drm_sched_entity * +drm_sched_rq_select_entity(struct drm_sched_rq *rq) +{ + struct drm_sched_entity *entity; + + spin_lock(&rq->lock); + + entity = rq->current_entity; + if (entity) { + list_for_each_entry_continue(entity, &rq->entities, list) { + if (drm_sched_entity_is_ready(entity)) { + rq->current_entity = entity; + spin_unlock(&rq->lock); + return entity; + } + } + } + + list_for_each_entry(entity, &rq->entities, list) { + + if (drm_sched_entity_is_ready(entity)) { + rq->current_entity = entity; + spin_unlock(&rq->lock); + return entity; + } + + if (entity == rq->current_entity) + break; + } + + spin_unlock(&rq->lock); + + return NULL; +} + +/** + * drm_sched_dependency_optimized + * + * @fence: the dependency fence + * @entity: the entity which depends on the above fence + * + * Returns true if the dependency can be optimized and false otherwise + */ +bool drm_sched_dependency_optimized(struct dma_fence* fence, + struct drm_sched_entity *entity) +{ + struct drm_gpu_scheduler *sched = entity->rq->sched; + struct drm_sched_fence *s_fence; + + if (!fence || dma_fence_is_signaled(fence)) + return false; + if (fence->context == entity->fence_context) + return true; + s_fence = to_drm_sched_fence(fence); + if (s_fence && s_fence->sched == sched) + return true; + + return false; +} +EXPORT_SYMBOL(drm_sched_dependency_optimized); + +/** + * drm_sched_start_timeout - start timeout for reset worker + * + * @sched: scheduler instance to start the worker for + * + * Start the timeout for the given scheduler. + */ +static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched) +{ + if (sched->timeout != MAX_SCHEDULE_TIMEOUT && + !list_empty(&sched->ring_mirror_list)) + schedule_delayed_work(&sched->work_tdr, sched->timeout); +} + +/* job_finish is called after hw fence signaled + */ +static void drm_sched_job_finish(struct work_struct *work) +{ + struct drm_sched_job *s_job = container_of(work, struct drm_sched_job, + finish_work); + struct drm_gpu_scheduler *sched = s_job->sched; + + /* + * Canceling the timeout without removing our job from the ring mirror + * list is safe, as we will only end up in this worker if our jobs + * finished fence has been signaled. So even if some another worker + * manages to find this job as the next job in the list, the fence + * signaled check below will prevent the timeout to be restarted. + */ + cancel_delayed_work_sync(&sched->work_tdr); + + spin_lock(&sched->job_list_lock); + /* remove job from ring_mirror_list */ + list_del(&s_job->node); + /* queue TDR for next job */ + drm_sched_start_timeout(sched); + spin_unlock(&sched->job_list_lock); + + dma_fence_put(&s_job->s_fence->finished); + sched->ops->free_job(s_job); +} + +static void drm_sched_job_finish_cb(struct dma_fence *f, + struct dma_fence_cb *cb) +{ + struct drm_sched_job *job = container_of(cb, struct drm_sched_job, + finish_cb); + schedule_work(&job->finish_work); +} + +static void drm_sched_job_begin(struct drm_sched_job *s_job) +{ + struct drm_gpu_scheduler *sched = s_job->sched; + + dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb, + drm_sched_job_finish_cb); + + spin_lock(&sched->job_list_lock); + list_add_tail(&s_job->node, &sched->ring_mirror_list); + drm_sched_start_timeout(sched); + spin_unlock(&sched->job_list_lock); +} + +static void drm_sched_job_timedout(struct work_struct *work) +{ + struct drm_gpu_scheduler *sched; + struct drm_sched_job *job; + int r; + + sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); + + spin_lock(&sched->job_list_lock); + list_for_each_entry_reverse(job, &sched->ring_mirror_list, node) { + struct drm_sched_fence *fence = job->s_fence; + + if (!dma_fence_remove_callback(fence->parent, &fence->cb)) + goto already_signaled; + } + + job = list_first_entry_or_null(&sched->ring_mirror_list, + struct drm_sched_job, node); + spin_unlock(&sched->job_list_lock); + + if (job) + sched->ops->timedout_job(job); + + spin_lock(&sched->job_list_lock); + list_for_each_entry(job, &sched->ring_mirror_list, node) { + struct drm_sched_fence *fence = job->s_fence; + + if (!fence->parent || !list_empty(&fence->cb.node)) + continue; + + r = dma_fence_add_callback(fence->parent, &fence->cb, + drm_sched_process_job); + if (r) + drm_sched_process_job(fence->parent, &fence->cb); + +already_signaled: + ; + } + spin_unlock(&sched->job_list_lock); +} + +/** + * drm_sched_hw_job_reset - stop the scheduler if it contains the bad job + * + * @sched: scheduler instance + * @bad: bad scheduler job + * + */ +void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad) +{ + struct drm_sched_job *s_job; + struct drm_sched_entity *entity, *tmp; + int i; + + spin_lock(&sched->job_list_lock); + list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) { + if (s_job->s_fence->parent && + dma_fence_remove_callback(s_job->s_fence->parent, + &s_job->s_fence->cb)) { + dma_fence_put(s_job->s_fence->parent); + s_job->s_fence->parent = NULL; + atomic_dec(&sched->hw_rq_count); + } + } + spin_unlock(&sched->job_list_lock); + + if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) { + atomic_inc(&bad->karma); + /* don't increase @bad's karma if it's from KERNEL RQ, + * becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs) + * corrupt but keep in mind that kernel jobs always considered good. + */ + for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) { + struct drm_sched_rq *rq = &sched->sched_rq[i]; + + spin_lock(&rq->lock); + list_for_each_entry_safe(entity, tmp, &rq->entities, list) { + if (bad->s_fence->scheduled.context == entity->fence_context) { + if (atomic_read(&bad->karma) > bad->sched->hang_limit) + if (entity->guilty) + atomic_set(entity->guilty, 1); + break; + } + } + spin_unlock(&rq->lock); + if (&entity->list != &rq->entities) + break; + } + } +} +EXPORT_SYMBOL(drm_sched_hw_job_reset); + +/** + * drm_sched_job_recovery - recover jobs after a reset + * + * @sched: scheduler instance + * + */ +void drm_sched_job_recovery(struct drm_gpu_scheduler *sched) +{ + struct drm_sched_job *s_job, *tmp; + bool found_guilty = false; + int r; + + spin_lock(&sched->job_list_lock); + list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) { + struct drm_sched_fence *s_fence = s_job->s_fence; + struct dma_fence *fence; + uint64_t guilty_context; + + if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) { + found_guilty = true; + guilty_context = s_job->s_fence->scheduled.context; + } + + if (found_guilty && s_job->s_fence->scheduled.context == guilty_context) + dma_fence_set_error(&s_fence->finished, -ECANCELED); + + spin_unlock(&sched->job_list_lock); + fence = sched->ops->run_job(s_job); + atomic_inc(&sched->hw_rq_count); + + if (fence) { + s_fence->parent = dma_fence_get(fence); + r = dma_fence_add_callback(fence, &s_fence->cb, + drm_sched_process_job); + if (r == -ENOENT) + drm_sched_process_job(fence, &s_fence->cb); + else if (r) + DRM_ERROR("fence add callback failed (%d)\n", + r); + dma_fence_put(fence); + } else { + drm_sched_process_job(NULL, &s_fence->cb); + } + spin_lock(&sched->job_list_lock); + } + drm_sched_start_timeout(sched); + spin_unlock(&sched->job_list_lock); +} +EXPORT_SYMBOL(drm_sched_job_recovery); + +/** + * drm_sched_job_init - init a scheduler job + * + * @job: scheduler job to init + * @entity: scheduler entity to use + * @owner: job owner for debugging + * + * Refer to drm_sched_entity_push_job() documentation + * for locking considerations. + * + * Returns 0 for success, negative error code otherwise. + */ +int drm_sched_job_init(struct drm_sched_job *job, + struct drm_sched_entity *entity, + void *owner) +{ + struct drm_gpu_scheduler *sched; + + drm_sched_entity_select_rq(entity); + sched = entity->rq->sched; + + job->sched = sched; + job->entity = entity; + job->s_priority = entity->rq - sched->sched_rq; + job->s_fence = drm_sched_fence_create(entity, owner); + if (!job->s_fence) + return -ENOMEM; + job->id = atomic64_inc_return(&sched->job_id_count); + + INIT_WORK(&job->finish_work, drm_sched_job_finish); + INIT_LIST_HEAD(&job->node); + + return 0; +} +EXPORT_SYMBOL(drm_sched_job_init); + +/** + * drm_sched_ready - is the scheduler ready + * + * @sched: scheduler instance + * + * Return true if we can push more jobs to the hw, otherwise false. + */ +static bool drm_sched_ready(struct drm_gpu_scheduler *sched) +{ + return atomic_read(&sched->hw_rq_count) < + sched->hw_submission_limit; +} + +/** + * drm_sched_wakeup - Wake up the scheduler when it is ready + * + * @sched: scheduler instance + * + */ +void drm_sched_wakeup(struct drm_gpu_scheduler *sched) +{ + if (drm_sched_ready(sched)) + wake_up_interruptible(&sched->wake_up_worker); +} + +/** + * drm_sched_select_entity - Select next entity to process + * + * @sched: scheduler instance + * + * Returns the entity to process or NULL if none are found. + */ +static struct drm_sched_entity * +drm_sched_select_entity(struct drm_gpu_scheduler *sched) +{ + struct drm_sched_entity *entity; + int i; + + if (!drm_sched_ready(sched)) + return NULL; + + /* Kernel run queue has higher priority than normal run queue*/ + for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) { + entity = drm_sched_rq_select_entity(&sched->sched_rq[i]); + if (entity) + break; + } + + return entity; +} + +/** + * drm_sched_process_job - process a job + * + * @f: fence + * @cb: fence callbacks + * + * Called after job has finished execution. + */ +static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb) +{ + struct drm_sched_fence *s_fence = + container_of(cb, struct drm_sched_fence, cb); + struct drm_gpu_scheduler *sched = s_fence->sched; + + dma_fence_get(&s_fence->finished); + atomic_dec(&sched->hw_rq_count); + atomic_dec(&sched->num_jobs); + drm_sched_fence_finished(s_fence); + + trace_drm_sched_process_job(s_fence); + dma_fence_put(&s_fence->finished); + wake_up_interruptible(&sched->wake_up_worker); +} + +/** + * drm_sched_blocked - check if the scheduler is blocked + * + * @sched: scheduler instance + * + * Returns true if blocked, otherwise false. + */ +static bool drm_sched_blocked(struct drm_gpu_scheduler *sched) +{ + if (kthread_should_park()) { + kthread_parkme(); + return true; + } + + return false; +} + +/** + * drm_sched_main - main scheduler thread + * + * @param: scheduler instance + * + * Returns 0. + */ +static int drm_sched_main(void *param) +{ + struct sched_param sparam = {.sched_priority = 1}; + struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param; + int r; + + sched_setscheduler(current, SCHED_FIFO, &sparam); + + while (!kthread_should_stop()) { + struct drm_sched_entity *entity = NULL; + struct drm_sched_fence *s_fence; + struct drm_sched_job *sched_job; + struct dma_fence *fence; + + wait_event_interruptible(sched->wake_up_worker, + (!drm_sched_blocked(sched) && + (entity = drm_sched_select_entity(sched))) || + kthread_should_stop()); + + if (!entity) + continue; + + sched_job = drm_sched_entity_pop_job(entity); + if (!sched_job) + continue; + + s_fence = sched_job->s_fence; + + atomic_inc(&sched->hw_rq_count); + drm_sched_job_begin(sched_job); + + fence = sched->ops->run_job(sched_job); + drm_sched_fence_scheduled(s_fence); + + if (fence) { + s_fence->parent = dma_fence_get(fence); + r = dma_fence_add_callback(fence, &s_fence->cb, + drm_sched_process_job); + if (r == -ENOENT) + drm_sched_process_job(fence, &s_fence->cb); + else if (r) + DRM_ERROR("fence add callback failed (%d)\n", + r); + dma_fence_put(fence); + } else { + drm_sched_process_job(NULL, &s_fence->cb); + } + + wake_up(&sched->job_scheduled); + } + return 0; +} + +/** + * drm_sched_init - Init a gpu scheduler instance + * + * @sched: scheduler instance + * @ops: backend operations for this scheduler + * @hw_submission: number of hw submissions that can be in flight + * @hang_limit: number of times to allow a job to hang before dropping it + * @timeout: timeout value in jiffies for the scheduler + * @name: name used for debugging + * + * Return 0 on success, otherwise error code. + */ +int drm_sched_init(struct drm_gpu_scheduler *sched, + const struct drm_sched_backend_ops *ops, + unsigned hw_submission, + unsigned hang_limit, + long timeout, + const char *name) +{ + int i; + sched->ops = ops; + sched->hw_submission_limit = hw_submission; + sched->name = name; + sched->timeout = timeout; + sched->hang_limit = hang_limit; + for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++) + drm_sched_rq_init(sched, &sched->sched_rq[i]); + + init_waitqueue_head(&sched->wake_up_worker); + init_waitqueue_head(&sched->job_scheduled); + INIT_LIST_HEAD(&sched->ring_mirror_list); + spin_lock_init(&sched->job_list_lock); + atomic_set(&sched->hw_rq_count, 0); + INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); + atomic_set(&sched->num_jobs, 0); + atomic64_set(&sched->job_id_count, 0); + + /* Each scheduler will run on a seperate kernel thread */ + sched->thread = kthread_run(drm_sched_main, sched, sched->name); + if (IS_ERR(sched->thread)) { + DRM_ERROR("Failed to create scheduler for %s.\n", name); + return PTR_ERR(sched->thread); + } + + return 0; +} +EXPORT_SYMBOL(drm_sched_init); + +/** + * drm_sched_fini - Destroy a gpu scheduler + * + * @sched: scheduler instance + * + * Tears down and cleans up the scheduler. + */ +void drm_sched_fini(struct drm_gpu_scheduler *sched) +{ + if (sched->thread) + kthread_stop(sched->thread); +} +EXPORT_SYMBOL(drm_sched_fini); |